2D ANIMATION

Shot 3 & 4

Shot 3 has stayed the same since the first iteration because it was a very simple shot that I didn't feel needed developing much further. Shot 4 was much more complicated to achieve because of the movement involved. I used a couple of videos I found on Youtube as a reference for the basis of this shot, I've really embraced the use of reference this year which has helped me to take my animation up a level from last year. The two references gave me a better sense of how to stage the shot and of the positioning the character would take. 

This animation has a lot of character that comes across through expressive action using arcs, anticipation and squash & stretch.