Even though I don't need to have an environment modelled for this module I decided that I'd create a rough environment just to give myself something to feed the animation off of visually, instead of having to imagine it. So I set about building a small, basic forest set and once it was finished I brought my character into the space and experimented a little with lighting. 

I looked at a few tutorials to get a better understanding of lighting as I haven't delved into it very much even though it's one of the areas of 3d I'm most interested in, as well as modelling and animation. I'm really interested in cinematography and the way that the look and lighting can influence the mood and tone of a film.